Until Dawn (2024 Remake) is a remade version of the original 2015 game, rebuilt in Unreal Engine 5. The game was released on October 4, 2024. It is playable on PS5 and PC, as opposed to the original PS4-exclusive.
Development[]
In January of 2024, Sony announced that it would be porting Until Dawn to PC and PS5 and tasked UK studio Ballistic Moon with this job. In May of 2024, Sony officially revealed the Until Dawn remake during the State of Play.
The game, powered by Unreal Engine 5, features heavily improved visuals, animations and environmental details. Controls and camera adjustements have been made, as well as new adjustments to the story.
Differences with the original game[]
Following is a list with changes and additions from the original game.
Note: spoilers for endings and outcomes are below.
Gameplay[]
- The game has 29 trophies, 10 more than the original game. The trophies were revealed on September 26, 2024, featuring 20 new trophies, with 10 from the original version being removed (The Quicker Man, Night of the Totem Hunter, Four Daughters of Darkness, Scream Too!, Instant Inferno, Don't Scare Jessica To Death, Ashley Snaps, The Exorcism of Emily, Let eM In, and Fatal Grudge).
- Some new trophies are updated old ones, such as An Omen? for Night of the Totem Hunter, Saw That Coming for Scream Too! and Nightmare on Ash Street for Ashley Snaps.
- The trophies come a lot earlier in the game, where the player will get one just for completing the prologue. By contrast, the original game did not have the player unlock the first trophy until they cut off Mike's fingers in the Sanatorium.
- There are 10 new interactables the player can find. Collecting them all will award them the trophy It's Shining.
- Multiple new Bonus Content segments in the game's menu, including those about Hayden Panettiere's return to the game and the game's score.
- The PlayStation page confirms ''all the same talent as the original game will be featured''. A member of the original cast, Meaghan Martin, had already confirmed her involvement in the remake prior.
- The ''Don't Move'' mechanic is returning, with a new ''Stay Calm'' mechanic as an alternative for ''third party peripherals that do not feature a gyroscope or for players who prefer a different challenge.''
- A new type of totem called ''Hunger Totems'', showing visions of Hannah’s transformation into a Wendigo through her point of view.
- The original totems have been re-hidden in new locations.
- Additionally, some totems have new premonitions.
- The player is required to manually rotate the totem in order to find the premonition instead of simply turning the totem.
- Exploration is rewarded with small new areas and interactions.
- New and changed sound effects.
- The Wendigo screeches are different, sounding more like roars or growls rather than the long screeches and screams. They also gurgle, which they did not in the original game.
- Running is automatic and only possible in certain moments.
- Players can choose their aspect ratio.
- Matt's second playable segment in chapter 2, which was only present in the pre-order and extended versions of the original, is a permanent feature in the remake.
- Updated more realistic character deaths and an update to the 'injury mask system', allowing elements like cuts, bruises, tears, snow and water on the character’s bodies.
- A modern third-person camera with fixed and over-the-shoulder camera views.
- A new score composed by Mark Korven, known for composing the music for the horror films Cube (1997, dir. Vincenzo Natali), The Witch (2015, dir. Robert Eggers), and The Lighthouse (2019, dir. Robert Eggers). Until Dawn's original soundtrack was previously composed by Jason Graves.
- As well as a new intro song called "Out of the Shadows" by Mae Stephens (the full song is out on Mae Stephens' YouTube channel).
- The song that plays during the end of the game is also a new song, titled "Forgive and Forget - So Below".
- The song that plays while Hannah prepares to see Mike is "Lucy Hayes - In For The Kill (La Roux Cover)".
- The song that Jessica plays on her phone during the walk to cabin in Chapter 2 is “Maverick Sabre - Let Me Go”.
- The song that plays during Jessica and Mike's snowball fight is "SG Lewis - Warm".
- The song that plays in the Prologue on Hannah's laptop is "Obedear by Purity Ring".
- The song that plays while Sam is in the bath is "Delegation - Oh Honey (2012)".
- Previously, some dialogue had to be manually triggered by the player, such as when Jessica gossips about Emily to Mike, and when Emily thanks Matt for helping her find her bag. In the remake, these scenes now automatically play out.
- Similarly, Beth's Head will automatically be found by the player and trigger a cutscene when Emily moves the chainlink fence in the mine.
- The time was moved 2 hours earlier, starting at 19:00 and ending at 5:00.
- The Important Discovery Butterfly Effect has been replaced by the A Second Chance Butterfly Effect.
- The game size on the PS5 is 56 gigabytes, 10 more gigabytes than the original game, owing to the new features and the changed story.
Prologue[]
- The Prologue has been mostly reworked, as previously confirmed by Creative Director Neil McEwan: ''Although we have committed to keeping the original narrative intact, we felt the Prologue would benefit from some adjustments to its narrative pacing. We’ve given the Washingtons extra screen time to explore their close family bond and get to know them a little better. We have also reframed some of the original scenes and developed the context around the infamous prank. We hope it enhances its emotional impact.'' For all the changes, see the main page.
- The player now takes control of Beth for a longer period of time. She is able to freely explore the lodge and find several new objects, and even go outside.
- Added a new scene with the Washington children, where Hannah and Beth move a passed out Josh to the couch.
- Added many new prank-related scenes. Hannah is shown finding a note from Mike and getting ready for the meeting, while the group is shown making preparations for the prank.
- Beth's segments in the woods have been switched, with her first exploring the woods and then starting to run.
Chapter 1[]
- Chapter 1 takes place entirely in evening light.
Chapter 2[]
- The DLC segment with Matt and Emily is added to the main story.
Chapter 3[]
- Jessica tells Mike he ''looks cute when he's scared'' after pranking him.
- In the original game, the Wendigo that stalks Jessica and Mike is quite a distance away from the cabin when Jessica is ranting over her phone since she thinks its a prank. Here, the Wendigo is much closer to the cabin and slowly advances to the edge of the treeline to keep out of Jessica's sight, explaining how it was able to immediately reach the windows and drag her through them so quickly after she finished her rant.
Chapter 5[]
- Matt and Emily will discuss the Sanatorium on their way to the fire tower.
- While in the bath, Sam listens to pop music instead of classic.
- If Sam doesn't move for a while, “O Death”, the theme song in the original, can be heard in her headphones.
- When the Psycho shows Sam the footage of her in the bath, she is shown far more clearly than in the original.
- When the Psycho shows Sam the footage of Josh being killed, the saw is not making any noise, in contrast to the original where the saw was clearly audible in the video. Furthermore, the quality of the video is considerably lower than it was in teh original, with Josh's screams not lined up exactly and his face being slightly grainy, in contrast to the original where it was near flawless.
Chapter 6[]
- Ashley can find an additional entry in Hannah's diary she wrote in the prologue.
- When Ashley is given the choice to stab the Psycho with the scissors, he is not audibly breathing.
- If the Psycho does get stabbed, he notably spends a few more seconds in pain before he punches Ashley.
Chapter 7[]
- If Sam escaped from the Psycho, she has the option to briefly see him through a door while he is watching events on the room of monitors, before he walks off screen.
- During Mike and Sam's reunion, the vent is far smaller than it was in the original game.
- After Emily's knee gets injured from the tower's falling debris, she will walk with a limp for a period of time.
Chapter 8[]
- If Chris shot Ashley in Chapter 6, instead of intentionally locking him out, Ashley now hesitates and will be too late to open the door.
- This is also stated in the new trophy (Nightmare on Ash Street) description: "Ashley hesitated and failed to let Chris inside in time". In the original trophy (Ashley Snaps) description it was: "Ashley snapped and let Chris die".
- Mike has a different voiceline and reaction to seeing Chris' dead body and talking to Ashley.
- Mike now has to complete two QTEs to kill Emily, with the first QTE he aims and loads the gun and the second QTE he shoots.
- If Mike refused to shoot Emily, she will be briefly seen recovering from the shock and Sam will try to comfort her.
Chapter 10[]
- While hallucinating, Josh is able to fully walk around the cave.
- Beth's and Hannah's hallucination's voice lines were edited.
- Josh now also says "I swear I tried to find you" after he says "I didn't want you to die, I swear".
- While Sam and Mike are wading through the underground lake to find Josh, Mike will briefly flirt with Sam, regardless of if Jessica is alive or dead.
- During the final confrontation, Hannah's Wendigo form is repeatedly seen drooling before it screams, and more spit is shown coming out of it when she does screech.
- Similarly, when Mike and Sam hatch their plan to destroy the lodge, they are shown smiling nervously, and the camera is shown focused on their faces, in contrast to the original where the camera had their whole bodies in frame and their expressions were neutral.
- Emily is seen having a nervous smile before she escapes from the lodge (note: this change has been reverted in a patch).
- When the lodge goes up in the explosion, the flame is initially blue, unlike the original game where it was strictly orange. In addition, there is a brief shot of the explosion destroying items in the lodge, unlike the original game where it strictly showed the Wendigos getting killed in the blast.
- If Mike and Sam survived the night, Mike will grab Sam's hand instead of her arm while looking at the burning lodge.
Credits[]
- The montage of the protagonists' deaths lacks their names and time of death.
- Besides death and transformation into a Wendigo, Josh now has a third ending in which he survives and remains human when the police find him. To achieve this ending, in addition to Sam finding the Scrawled Journal, Josh must show regret for his actions in the therapy session of Chapter 8, and nobody else gets killed by the Wendigo.
Epilogue[]
- The remake has an epilogue that is only available if Sam survived. It takes place several years after the game and shows Sam in her home in Los Angeles, California, seemingly struggling to cope with the events on Blackwood Mountain and possibly even suffering from PTSD. When she wakes up and shuts off the alarm, she notices a strange scar on her arm bleeding nonstop as a voice calls out her name.
System requirements[]
Minimum | Recommended |
---|---|
OS: Windows 10, Windows 11 | OS: Windows 10, Windows 11 |
Processor: Intel Core i7 4790K / AMD Ryzen 5 1500X (or similar processor with AVX support) | Processor: Intel Core i5 8600 / AMD Ryzen 7 2700X |
Memory: 8 GB RAM | Memory: 16 GB RAM |
Graphics: NVIDIA GeForce GTX 1660 / Radeon RX 470 (or equivalent card with minimum 6GB VRAM) | Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600XT |
Preset: Low | Preset: Medium |
Storage: 70GB on SSD | Storage: 70GB on SSD |
AVG Performance: 720P @ 30 FPS | AVG Performance: 1080P @ 60 FPS |
Naming[]
Because of the game’s title simply being Until Dawn and lacking an explicit "remake" or "remaster" label, confusion about its nature often arises. Considering the game was rebuilt in another engine, more content was added, the score was recomposed, among other changes, it is more accurately categorized as a remake than a remaster, which typically involves a visual upgrade only, and thus is referred to on the Wiki as such.
Trivia[]
- While the original game left it ambiguous as to where the cast was exactly from aside from being in the United States, the epilogue has Sam living in Los Angeles, California. This therefore heavily implies that the rest of the group is also from the city.
- Additionally, in Chapter 1, a car with a California license plate can be found near the entrance by the cable car.
Trailers[]
Gallery[]
Character icons[]
Links[]
References[]
- ↑ "Until Dawn ESRB Rating" ESRB.
- ↑ "Until Dawn PEGI Rating" PEGI.