|“||I totally didn't jump! All I said was "what was that" which is a totally normal reaction to hearing a super creepy noise in a super creepy basement.||”|
— Sam to Josh
Sam has fair skin and blonde hair tied in a messy bun at the back of her head, with a few locks framing her face. She has hazel eyes and often wears dark lipstick. During the trip, her nails are painted blue, with small light blue snowflakes on them.
During the Prologue, she wears a garnet and white patterned wool sweater with dark blue jeans and a pair of beige snow boots. She also wears irregularly-shaped golden earrings.
From Chapter 1 to Chapter 2, she wears a purple long-sleeved shirt, a black leather jacket, a red scarf, a black lingerie shirt, a red plaid skirt, black tights, and grey boots with white trim. She also wears a fur hat.
Later on, she is clad in only a white Washington towel, as the Psycho had taken her clothes while she was bathing. When found by Mike, she retrieves her backpack and changes into a white shirt, a red hooded jacket, grey yoga pants with black vertical lines, and dark sneakers. She wears this outfit for the remainder of the game.
|“||Sam and I have a few things in common, such as being huge lovers of animals - she's a vegan. She's a pacifist, I'm not quite sure if I'm going to say that I am a pacifist, but she's spunky and cool. I think that she's made fun of a little bit by the rest of them who think that her morals and beliefs in that area are a little ridiculous and they don't agree with them, but she doesn't care. It doesn't stop her from being herself. And that's something I hope I have in common with her.||”|
— Hayden Panettiere on Sam
Sam is described in-game as diligent, considerate, and adventurous. She seems to be the most level-headed and friendly member of the group and is rarely the cause of drama, even though she can be spunky and have somewhat of a strong personality.
Sam is a warm individual who cares deeply about her friends and their feelings, especially Hannah after the prank they pulled on her. She loves and genuinely cares about animals and nature, and her dream job is to be a conservationist. According to Hayden Panettiere, she is a vegan. In addition, she was described as not being afraid to be herself and not be bothered by being made fun of.
She is a pacifist with a disdain for violence and conflict, but will not shy away from fighting in order to save herself and her friends. Highly resourceful and resilient, Sam demonstrates remarkable calmness and decisiveness when under pressure. She is brave and strong-willed and will not let fear take control of her and change her in any way.
Nature-loving Sam is a warm and caring individual. The others might find her a little quirky, but she's comfortable in her own skin. She is strong willed and doesn't scare easily. The weekend away is a chance for Sam to catch up with friends, enjoy the mountain air, and put the past behind her.
|Chapter 6:||Determinant Cameo|
In the opening cinematic, Sam is shown gently discouraging Jessica and the others about the plan to play a prank on Hannah. While they head off to take their places in the guest room, Sam heads upstairs to Hannah's wing of the house. Her further involvement in the prank is deliberately left ambiguous. In one interpretation, Sam caves to peer pressure and is heading up to tell Hannah that Mike is waiting for her. In the opposite interpretation, she tries to find Hannah and warn her, but reaches her too late, right after the others have played their prank on her.
Regardless of her involvement with the prank, she's distressed at how out of hand the situation has gotten and attempts to comfort her friend. She tries to talk to her, but Hannah runs away without listening. As Beth runs after her sister, Sam discourages Mike from pursuing them as he would be the last person Hannah would want to see.
A year later, Josh invites all his friends back to his lodge on the mountain. Sam is seen on a bus and listening to a podcast about the anniversary of Hannah and Beth's disappearance and then later watches a video of Josh inviting them all back to the lodge. After she gets off the bus, she goes to the cable car station. She soon nears a gate. On the bars is a note from Chris that says "the gate's busted, climb over!".
She can then try to open the gate, but that will have no effect. Sam then walks to the wall on the left and can choose the fast or the safe way to climb the wall to the other side. In any case, she climbs the wall using QTEs from the player. If the player fails at any, Sam will simply drop back down and have to start over again. After climbing over the wall, Sam drops down and starts walking to the station again. On the way, she sees a squirrel and holds out her hand to it. If the player moves, the squirrel will run away.
She then arrives at the station and sees Chris's bag with his buzzing phone sticking out of it. She can then choose between closing his bag or snooping on his phone.
Chris then tells her that he found something kinda amazing and takes her to the back of the station. On the way, she can see a Wanted Poster. Chris shows her a shooting range and asks her if she wants to try shooting. She declines and watches Chris practice. If he decides to shoot a squirrel, a raven will attack her and injure her forehead. They then walk to and enter the cable car when it comes. During the ride, she learns of how Chris and Josh became best friends.
Sam is shown to be aware of Chris' crush on Ashley as she often teases him about it. Along with Matt and Ashley, she will wait outside for Chris to open the lodge door. Inside, as things escalate between Mike, Matt, Jess and Emily, Sam opts to stay out of it along with Chris and Ashley, and when they leave the lodge, she decides to take a bath. After Sam finds out there's no hot water, she can look for clues in the rooms before going downstairs to tell Josh.
She then goes downstairs to tell Josh about the hot water. He then grabs a flashlight and says that Chris and Ashley could use some "alone time". She could be flattering or mocking about their relationship.
She then follows Josh down the basement. Once they get there, he tells Sam he is grateful everyone has come and thanks her personally for coming. She can either reassure him or feel uneasy about coming back. Josh then opens a cupboard in the basement for the boiler. Sam then discovers a baseball bat resting against it, which could be of use for later.
Josh then puts down the baseball bat in a box. He then tells her to shine the flashlight in the boiler so he can see what he's doing.
Josh then tells her to increase the water pressure before starting the boiler. The player must go near the control panel, turn the red knob and press the button once the light turns on. If this task is failed twice, Josh tells her how to do it. Once it's done, Sam can high-five Josh with a QTE. After completing their task, they are both scared and chased by an individual later revealed to be Chris playing a prank. Sam gets annoyed while Josh jokes about her reaction. When meeting up with Ashley again, Sam decides not to get involved in the Ouija board affair and to finally take a warm bath.
Sam is mentioned very briefly in this chapter by Chris, when he tells Ashley about he and Sam finding the Wanted Poster at the cable car station in order to piece together the clues of the "criminal on the mountain".
Sam does not physically appear in this chapter, but she is mentioned a few times. After Chris tells Matt and Emily where he thinks Sam is located (in the lodge), the couples decide that Chris and Ashley should look for Sam, while Matt and Emily go and get help.
Sam is later listening to classical music in the bath, and the Psycho is seen standing behind her, looking at her. She hears him close the bathroom door. As she dries herself, she notices that her clothes have gone missing. She gets annoyed, thinking that her friends are tricking her, and wraps herself in a towel before looking for them. In the lodge, she follows balloons with arrows on them that lead her to a room before the door violently slams behind her. The Psycho starts talking to her and shows her a video he recorded of her taking her bath, and the video of Josh being sawed in half. The Psycho then gives her ten seconds (though he only counts to 3) then comes in the room and starts chasing her.
Sam will only escape if she makes the following choices (in order of occurrence):
- She runs OR throws the vase, then immediately picks run after she encounters the bed, or kicks the Psycho when hiding.
- After she runs down the stairs, she runs straight to the next hallway OR hides, turns off her light, stays still, then runs and hits the Psycho with a baseball bat. Note that even if you fail to stay still, you can still hit the Psycho with a bat once he's caught you and escape.
- Sam will walk towards the camera down a long hallway. She will then have to choose between running and hiding. She must choose to hide in the dumbwaiter, then turn off her light and stay still.
However, it is possible for Sam to make all the correct choices and still be captured. If she was attacked by the raven in Chapter 1, the wound on her head will reopen during her fall, causing her to leave droplets of blood that alert the Psycho to her final hiding spot in the dumbwaiter. The player will not be prompted to turn off the flashlight or stay still if this is the case.
Sam is captured if she makes any of the following choices:
- She stays under the bed, chooses to grab the bed, or fails to kick the Psycho when prompted.
- Failing the "Don't Move" prompt in the wine cellar, or failing to turn off the flashlight.
- Hiding in the wine cellar for too long, or failing to defend herself if she has the baseball bat within her reach.
- She goes through the door to the left of her after passing through the door with no handle.
- Failing the "Don't Move" prompt in the dumbwaiter, or failing to turn off the flashlight. These prompts will automatically be failed if Sam was attacked by the raven in Chapter 1.
- She runs further down the hallway instead of hiding in the dumbwaiter.
- Unable to make a choice when it comes.
Sam is also mentioned in this chapter several times by Chris and Ashley, worried about her whereabouts and wellbeing. If Sam was caught, she will be found unconscious in a chair by Chris and Ashley. Otherwise, a dummy will be wearing her clothes and will be in the chair instead.
If Sam was caught by the Psycho, she will be awoken by Mike, who will free her from her binds and ask her to find a way for him to enter the basement. If Sam was not caught, she will snoop around the basement and see the Psycho messing around with some controls. Here she can find multiple clues leading to the true identity of the Psycho, such as the Psychiatric Report.
After reuniting with Mike, Sam will put on new clothes and will find Chris and Ashley strapped into a trap the Psycho has set for them. As they approach, the Psycho pulls off his mask to reveal that he is actually, to their shock and horror, Josh. Josh reveals that he played a prank on all of them, like the prank they played on Hannah, but this time his games were not lethal. Sam listened to Josh's explanation of how he faked his own death. When Chris and Mike take Josh away, Sam stays behind in the lodge with Ashley.
If Chris perishes while looking for Josh, she will next be seen comforting Ashley. The group, consisting of Sam, Mike, Ashley, and potentially Emily and Chris, then looks through the Stranger's belongings. When Ashley finds out that Emily had been bitten, Sam is the sole person in the group that pleads for Mike not to shoot her.
After Ashley looks through the Stranger's journal, the group finds new information about the Wendigos. The group decides to warn Mike (presumably about the fact that there are many Wendigos imprisoned in the Sanatorium, which Mike did not know) and leave the lodge to travel to the Sanatorium.
While venturing to the Sanatorium, the lodge survivors realize that Mike locked the doors behind him. Ashley suggests traveling through the mines instead and is supported by the rest of the group.
The group almost reaches the Sanatorium, when they find a large rock wall blocking their path. The other survivors tell Sam that they are unable to climb the wall, so Sam proceeds by herself. After climbing the wall, Sam will stumble upon Mike in one of two situations. If Mike failed to blow up the large barrels of gasoline during the dual-wendigo pursuit in the Sanatorium basement, Sam will find him there, holding off a Wendigo. If Mike successfully blew up the basement, a single Wendigo will have survived and Sam will find Mike bursting through a door in the mines, a burned up Wendigo in pursuit.
Regardless, Sam will use whatever weapon she has available (a pipe or a shovel, depending on which route you took) to beat the Wendigo off of Mike. If the Wendigo was burned, she will decapitate it. If it was not, and thus she and Mike are still in the Sanatorium, she will beat it back into the gasoline barrels and Mike will proceed to shoot them with his shotgun, blowing up the basement and causing them both to flee the building before heading back down to the mines together.
Mike and Sam begin to look for Josh in order to retrieve the cable car keys that he had stolen. On their way to the Wendigo's lair, she and Mike can discover the truth about what happened to Hannah and Beth one year ago. They find a grave with Beth's watch in it and Hannah's diary, which details her thirty-three days of starvation. Sam deduces that Hannah buried Beth, who died from falling into the mines, but later dug her up to eat her body when she was starving. Soon afterwards, Sam and Mike find Josh talking to himself in a cave. If Sam learned the truth about Hannah, she will attempt to tell him before being cut off by Mike. Since Josh was not physically or mentally prepared to climb out of the mines, Sam leaves by herself while Mike escorts Josh through the sewers.
Sam climbs out of the mines and runs back to the lodge. When she gets to the lodge, she pleads with the other survivors, if there are any, to let her back in, but gets no response. Mike, having just escaped from the mines as well, appears behind her and tells her that they need to get into the lodge, causing Sam to break through the window with a rock. They travel to the basement to see if there are any survivors and are instantly greeted by either Ashley, (and/or) Emily, and(/or) Chris (if they survive, depending on the player's decisions) fleeing upstairs from Wendigos in the basement. If the other survivors are all dead, Mike would spot the approaching Wendigos and flee with her out of the basement upstairs.
Sam runs upstairs and finds everyone else frozen in their tracks. She looks up and sees that a multitude of Wendigos, including Hannah, have broken into the lodge. If she moves at all, Hannah will pounce at the remaining survivors, injuring Mike in the process. The Wendigos then began fighting each other, causing a gas leak in the process.
Mike and Sam notice the leak and non-verbally coordinate a plan to incinerate the lodge by switching on a broken light bulb to ignite the gas. After Mike breaks the lightbulb, any remaining survivors will flee the lodge one at a time, with Mike being the last person to escape. Sam can run to the light switch at any time, but doing so before Mike and any other survivor(s) flee the lodge will result in their deaths.
To save Mike, she must yell to attract Hannah's attention as it patrolled near him. Throughout the sequence, failing to stay still at critical moments will result in Sam's death by impalement in the stomach. Regardless of the player's actions, Sam will always survive until the very end and can only die from Hannah in the lodge. As Sam runs to the switch (should this happen), a slow-motion sequence shows Hannah pouncing at another Wendigo who is lunging at Sam.
After the lodge explodes, the rangers that Emily radioed will arrive and pick up any remaining survivors on Blackwood Mountain.
The resulting cabin explosion pinpoints rangers Emily radioed earlier from the radio tower to their location, and takes them away to safety. Sam, along with the others who survived, are questioned by the police about their experiences throughout the night.
Depending on the actions of the player's choices, Sam's dialogue may vary.
- In her first interview tape, she will admit how she feels betrayed by Josh, believing that they had established a connection after his sisters' deaths, but her tone still pities him. She also rebukes the interviewer's effort to get her to open up about it.
- If Mike dies, she will say how it is her fault that Mike died as she didn't stay still like she was supposed to.
- She then tells the police that they should launch an investigation at the North West Mines, stating that the horrors she witnessed would make her "give anything to unsee it."
She may also be mentioned by Ashley.
- Should Ashley survive the night, while Sam, Mike and Jessica do not, she will briefly mention Sam, saying Sam and Mike went to find Josh and that everyone was supposed to meet up with them.
- If the player does not hold still, or does not choose an action during the final lodge confrontation, Sam will have her abdomen impaled by Hannah's arm.
- Mike (Indirect, Determinant)
- Ashley (Indirect, Determinant)
- Emily (Indirect, Determinant)
- Josh (Indirect, Determinant)
- Multiple Wendigos (Direct, Determinant)
Sam was Hannah's best friend before her disappearance and attempted to warn Hannah about the prank set up by her friends. Sam was angered when she was too late to intervene, chastising her friends for the antic. Despite the close friendship, after turning into a Wendigo, Hannah is merciless and will brutally kill Sam by impaling her in the abdomen if given the chance.
According to Beth's relationship menu, Sam and Beth were good friends. Sam is listed as Beth's third highest relationship and highest non-familial relationship.
Sam and Ashley are not seen interacting much, but It is implied that they are good friends. Sam and Josh often tease Chris and Ashley about their relationship, telling Chris to make his move on her. Sam can choose to say Ashley and Chris would make a cute couple during one of her conversations with Josh. If Chris dies, Sam, along with other survivors in the lodge, will comfort Ashley. If Emily is bitten, Mike doesn't shoot her and Ashley reveals the bites are actually harmless, Sam defends Ashley's actions to a furious Emily, stating that she was just scared and didn't intend for Emily to be harmed. If Ashley survives in the tunnel to the Sanatorium, she will be relieved to see her safe and sound.
- If Emily was bitten, Mike shot Emily, and Ashley confessed the truth about the bites, her relationship with Ashley will drastically increase.
Sam and Chris are good friends, having a nice conversation and riding up to the lodge together. She is seen affectionately punching him on the shoulder, and later, Chris is worried about her when he and Ashley are looking for her. However, Sam will get angry with Chris if he shoots a squirrel during target practice. If Chris is killed during the shed run, Sam will be saddened.
- If Sam closes Chris' bag, her relationship with Chris will slightly increase.
- If Chris doesn't shoot the squirrel, her relationship with Chris will slightly increase.
Sam and Emily appear to be good friends. Although criticizing Emily for her involvement in the prank, the two seem to have a good relationship according to their relationship statuses. In the beginning of the game, Emily tells Matt she needs to go find Sam. After Emily makes it back from the mines, Sam will listen to her story. If Emily is bitten, Sam will defend her by urging against hastily shooting her and will assure her she'll be fine if Mike spares her and Ashley reveals the truth. If Emily was killed by Mike, she will be heartbroken and upset over her death.
Jessica starts out as one of Sam's lowest relationship stats. Sam argues with Jessica, Mike, and Emily about their plan to play a prank on Hannah, which is possibly why they don't get along. Later, when Sam and Chris are stuck in a cable car station, Sam asks for Jessica's help on getting out. Jessica responds with "are you guys having a really weird stroke?" before complying and opening the door for them. However, Sam can ask Mike about Jessica after he returns from the Sanatorium, indicating she cares about her well-being. When Mike replies that he believes Jess is dead, Sam will be shocked and mortified.
- If Jessica insists on taking the letter back from Chris, her relationship with Jessica will slightly increase.
- If Mike didn't amputate his fingers and Sam shows concern for Jessica after Mike returns from the Sanatorium, her relationship with Jessica will increase.
See Josh and Sam for more information.
Sam seems to feel about Josh about as much all the other characters, other than the twins who she is assumed to be much closer to than the rest of the others. Her relationship with Josh can become closer depending on the player's actions. It can be noted that Josh and Sam went to each other for support after the loss of the twins, presumably attempting to almost use each other to fill the hole left by the twins' absences. In an interview with police officers, Sam admits to feeling betrayed by him after the prank he pulled on the group, saying that she thought they had a strong connection, implying she assumed they were closer than they really were. When she says that "I thought we had a connection."
- If Sam chooses to be serious upon picking up the baseball bat, her relationship with Josh will slightly increase.
- If Sam chooses to be heroic when checking out the noise in the basement, her relationship with Josh will increase.
- If Josh prefers Sam over himself, her relationship with Josh will slightly increase.
Sam and Matt are not seen interacting at all during the entire game, and can only be seen together at the start of Chapter 2, where they possibly talk off-screen when they walk in the opposite direction as Josh and Chris. It is assumed, however, that they are good friends, as their relationship status is one of the highest relationships that Sam initially has. Sam may express remorse over his potential death when Emily returns from the mines.
- If Matt saw Mike and Emily flirting, challenges Mike, but then apologizes afterwards, her relationship with Matt will slightly increase.
See Mike and Sam for more information.
Mike and Sam have markedly different personalities that can put them at odds with each other at the beginning of the game. However, their trust and support for each other gradually increases as the situation becomes increasingly grim, forcing both of them to take action and eventually depend on each other for survival. When they are reunited after being separated they are happy to see each other alive and Sam can even show concern towards Mike's fingers if he had them amputated, showing that she cares for his well being. Regardless of Mike's and Sam's differences in personality, their survival skills and resourcefulness allowed them to rely on each other and develop a strong mutual trust for each other towards the end. However, if Mike shoots Emily after she is bitten and Ashley reveals this was unnecessary as the bites aren't infectious, Sam's relationship with Mike will be irreparably damaged. Despite this, Sam will always express grief and blame herself for Mike's death in her interview if he is killed.
- If Mike didn't amputate his fingers and Sam shows concern for Jessica after Mike returns from the Sanatorium, her relationship with Mike will increase.
- If Emily was bitten and Mike spared Emily, her relationship with Mike will drastically increase.
- She has 7 playable chapters, that being one in Chapter 1, Chapter 2, Chapter 5, Chapter 7, Chapter 9, and two in Chapter 10 (06:00 and 06:36).
- This makes her the second most playable protagonist (tied with Mike).
- Sam appears in 8 chapters.
- Sam is the first and last playable main character.
- Sam is tied with Emily for finding the third most totems out of all protagonists, with four.
(See: Clues found by Sam)
- Sam can find the second most clues out of all the protagonists, with eighteen.
- Sam, Chris, Matt and Ashley are the only protagonists able to find clues that have been missed or have already been found by other protagonists.
The following contains information from the companion app and the Press Kit edition of the game.
- Sam's dream job is a conservationist.
- She loves animals and hates violence.
- She is voted most likely to become an activist.
- In ten years, she sees herself making a difference to people.
- Sam's favorite quote is by Mehmet Oz: "The opposite of anger is not calmness, it's empathy."
- Her highest traits are brave, charitable, and honest.
- Her lowest traits are romantic, funny, and curious.
- Sam is the most charitable and most brave, as well as one of the least funny, romantic, and curious out of all the protagonists.
- Sam's highest base relationship status is with Josh, Chris, Ashley, Emily, and Matt.
- Her lowest base relationship status is with Mike and Jessica.
- Sam is the only character who isn't on any character's highest relationship status at the start.
- Sam is the only character who can have her relationship with another other character decrease to zero without having her directly interact with them: Mike if he shot Emily, and Ashley if she conceals the truth about the bites. However, these low relationships will not affect her actions.
- Sam has a fear of the supernatural, according to Dr. Hill.
- Sam, along with Emily and Mike, is affected by 5 Butterfly Effect segments.
- This makes them the third least affected protagonists.
- Sam is one of three characters that can only be killed in Chapter 10. The other two are Mike and Josh.
- Sam has only one death: impaled in the abdomen by a Wendigo.
- Sam can be the cause of the most deaths under all the main protagonists, as she is able to kill Mike, Ashley and Emily simultaneously when running to the switch too early. She can also indirectly/unintentionally cause Josh to die if she did not find Hannah's diary, which contains vital information which helps him survive until dawn.
- Sam is the only protagonist that doesn't have a doll to represent her in the dollhouse during Chapter 6. This may be due to the fact that she had tried to warn Hannah on the night of the prank instead of participating in it, or being passed out in the kitchen drunk as Chris and Josh (the only other protagonists who did not participate in the prank) were.
- "Wow...nice shootin' Tex."
- "Well actually the towel didn't turn out to be the best outfit for fighting off killer maniacs, you know?"
- "Let's put this thing to bed."
- "HEY! Fatty, over here!"
- "I've seen what's down there... and I'd give anything to unsee it."
- "Don't you guys think this is a little bit cruel?" - Sam arguing about the prank.
- "You guys are jerks, you know that?." - Sam to the pranksters.
- "Y'know I kinda think you're the LAST person she wants to see right now, Mike." - Sam to Mike after he suggests going after Hannah and Beth.
- "Wow, nice shootin' Tex." - Sam complimenting Chris' shooting skills.
- "Thanks, bro! Good talk." - to Chris.
- "Josh. We're here for you. Really. Whatever you need. Whenever. We're all gonna make it through this... together." - Sam reassuring Josh.
- "Don't be an a-hole, okay?! I totally didn't jump! All I said was "what was that" which is a totally normal reaction to hearing a super creepy noise in a super creepy basement." - to Josh teasing her.
- "Thirty-love." - Sam
- "What? No... Where'd you get the first point?" - Josh
- "It doesn't start at thirty?" - Sam
- "No. Fifteen." - Josh
- "Oh. Well, I'm more of a ping-pong gal." - Sam
- "If it were me I wouldn't want this place to burn down on my watch." - Sam commenting on the weird noises in the basement.
- "I've just been through enough spooking for one night, okay? I see a hot bath in my crystal ball." - Sam
The character does not appear in this chapter.
The character does not appear in this chapter.
- "Oh for Pete's sake. My clothes? Really? Whichever one of you did this is off my Christmas list. Seriously, not cool, guys. Not cool at all." - Sam discovering The Psycho took her clothes.
- "Chris? Mike? Emily? This is really getting out of hand, okay? It was all very funny, ha ha, look at Sam walking around in a towel, but now I just really want this to be over, alright? You had enough?"
- "You in the kitchen?... "Cooking" something up? ... Hehheh."
The character has no notable quotes in this chapter.
- "This is....this can't be right. Oh God."" - Sam discovering the Death Machine Plans.
- "Jeez. You look like hell." - finding Mike.
- "Well actually the towel didn't turn out to be the best outfit for fighting off killer maniacs, you know?" - Sam to Mike.
- "Let's put this thing to bed."
- "Josh... Your fingerprints were all over this. It was obviously you. You're crying out for help, Josh... Come on, you wanted to get caught, didn't you?" - if Sam found all the clues in the workshop after Josh reveals himself as the Psycho.
- "Shh. Shut up Mike!" - to Mike when he accuses the Stranger.
- "Wow great. Piece of cake." - when stumbling upon a rockwall.
- "I beat you. I fuckin' beat you." - after climbing successfully.
- "HEY! Fatty, over here!" - Sam saving Mike from a Wendigo.
- "HEY! HEY!!!!! COME ON OPEN UP!!!! GUYS COME ON ARE YOU IN THERE?? LET ME IN!!!"
- "Shit, Mike! Oh gosh you look terrible-" - when reuniting with Mike.
- Sam: "I thought we were close... After his sisters disappeared.. he'd come and talk to me... He said I was the only one who understood him. I thought... I thought we had a connection."
- "If you need someone to talk to-" - Interviewer
- "I'm fine."
- "Sometimes after a traumatic experience-" - Interviewer
- "I said I'm fine."
- "You need to listen to me. I don't care if you believe me or not. Doesn't matter. Because you will. You need to go down to the mines."
- "What's in the mines, Sam?" - Interviewer
- "I've seen what's down there... and I'd give anything to unsee it."